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QUANNAH - MEMORIES [GameReady Character]

The First test for the Mask animation

QUANNAH - MEMORIES [GameReady Character]

This project has been a long time in the making. I was stuck for three years due to various negative events that led to an artistic block, which I have finally managed to overcome.

The project is rendered in Unreal Engine 5, and all the models are optimized for potential use in a video game. The underlying idea of the project started with the concept of a world where humanity is drawn into the illusion of a more beautiful and easier reality through a METAVerse. This metaverse is created by the corporation Metalife, which has spread stations throughout the world where humans can experience paradisiacal environments. However, Metalife does not disclose that it is stealing people's memories. The memories will be used to create a single consciousness that will live on after the human race.

Quannah (the heroine and model from whom I took inspiration for the face) is a native who has suffered losses of her people and has used modern technology to fight the system. She is the protector of memories, the protector of the last remaining humans. Humans who must fight against those who were once people. The hollows. They are now ancient remnants of humanity transformed into giant, stupid beings.
Two of the last remaining humans are brothers. The older brother has succumbed to the temptation of a "better world." The younger brother finds him, but they are surprised by some hollows.
I hope you like it, and I can start creating characters again in my free time, just as I always have. I have missed you all.